These are game statistics for various sorts of animals, gathered from numerous White Wolf sourcebooks. Vampire: the Masquerade Revised, Blood-Dimmed Tides, the Werewolf Revised Storyteller's Companion, Mummy: the Ressurection and more. Only the physical stats have been included, as Pooka generally keep their own Social and Mental Attributes when in their Animal Miens.


Alligator/Crocodile
Strength: 4 (6), Dexterity: 2, Stamina: 4 (5)
Attacks: Bite: Str +2 Lethal, Tail Slap: Str +2 Bashing
Notes: Due to their thick, leathery hides, alligators and crocodiles enjoy an extra die to soak against Bashing and Lethal damage (but not Aggravated). The statistics in parantheses represent a large Nile River specimen of crocidile.

Barracuda
Strength: 2, Dexterity: 3, Stamina: 3
Attacks: Bite: Str +0 Lethal

Bat
Strength: 1, Dexterity: 3, Stamina: 2
Attacks: Bite: Str +0 Lethal
Notes: Bats can fly at up to 25 mph.

Bear
Strength: 4/7/7, Dexterity: 2, Stamina: 4/6/7
Attacks: Claw: Str +2 Lethal, Bite: Str +0 Lethal
Notes: Black Bears are represented by the numhbers to the left of the slashes. Brown and Grizzly Bears are the center number. Polar Bears are the number on the right.

Big Cats
Strength: 4 (5), Dexterity: 4 (3), Stamina: 3 (4)
Attacks: Claw: Str +1 Lethal, Bite: Str +1 Lethal
Notes: The numbers represent leopards, panthers, jaguars, cougars and other "smaller" big cats. In parantheses are tigers and lions.

Bird (Large)
Strength: 2, Dexterity: 3, Stamina: 3
Attacks: Claw: Str +1 Lethal, Bite: Str +0 Lethal
Notes:This template represnts hawks, eagles, owls and other birds of prey. They can fly at speeds of 25 to 50 mph.

Bird (Small)
Strength: 1, Dexterity: 3, Stamina: 2/1
Attacks Bite: Str +0 Lethal (desperation)
Notes: This template represents ravens and crows (to the left of the slash) and sparrows, blue jays, robins and other common birds (to the right). They can fly at speeds of 25 to 50 mph.

Bison
Strength: 8, Dexterity: 2, Stamina: 6
Attacks: Head Butt: Str +3 Bashing, Gore: Str +2 Lethal

Bull
Strength: 7, Dexterity: 2, Stamina: 5
Attacks: Gore: Str +2 Lethal, Kick: Str +2 Bashing

Camel
Strength: 4, Dexterity: 2, Stamina: 5
Attacks: Trample/Kick: Str +2 Bashing; Bite: Str +0 Lethal

Cat
Strength: 1, Dexterity: 3, Stamina: 3
Attacks: Claw: Str: +0 Lethal, Bite: Str +0 Lethal
Notes: This represents domestic felines.

Coyote
Strength: 2, Dexterity: 3, Stamina: 2
Attacks: Bite: Str +1 Lethal

Deer
Strength: 2, Dexterity: 3, Stamina: 3
Attacks: Kick: Str +2 Bashing, Antler Charge: Str +2 Lethal
Notes: Medium sized deer such as whitetails and fallow.

Dog (Large)
Strength: 3, Dexterity: 2, Stamina: 3
Attacks: Bite: Str +1 Lethal
Notes: This template represents large hounds such as mastiffs, german shepards, dobermans and other "attack dogs".

Dog (Small)
Strength: 2, Dexterity: 2, Stamina: 2
Attacks: Bite: Str +1 Lethal
Notes: This template represents smaller, domesticated dogs, such as cocker spaniels, poodles and many terriers.

Dolphin
Strength: 3, Dexterity: 3, Stamina: 4
Attacks: Ram: Str +2 Bashing

Elephant
Strength: 7, Dexterity: 2, Stamina: 6
Attacks: Trample: Str +2 Bashing; Tusk Gore: Str +1 Lethal; Trunk Grapple: Str +1 Bashing

Elk/Red Deer
Strength: 4, Dexterity: 2, Stamina: 4
Attacks: Kick: Str +2 Bashing, Antler Charge: Str +2 Lethal
Notes: These are meduim to large deer (moose are even bigger)

Fox
Strength: 1, Dexterity: 3, Stamina: 1
Attacks: Bite: Str +1 Lethal

Horse
Strength: 4/6, Dexterity: 2, Stamina: 4/5
Attacks: Trample/Kick: Str +2 Bashing, Bite: Str +0 Lethal
Notes: Traits to the right of the slash indicate a Clydesdale or other large stallion.

Moray Eel
Strength: 2, Dexterity: 3, Stamina: 2
Attacks: Bite: Str +1 Lethal

Octopus/Squid
Strength: 2, Dexterity: 3, Stamina: 3
Attacks: Bite: Str +1 Lethal, Crush: Str +1 Bashing

Orca (Killer Whale)
Strength: 7, Dexterity: 3, Stamina: 6
Attacks: Bite: Str +1 Lethal, Ram: Str +2 Bashing

Pig/Boar
Strength: 2/4, Dexterity: 2, Stamina: 4/5
Attacks: Bite: Str +0 Lethal; Boars can Gore: Str +1 Lethal
Notes: Traits to the right of the slash represent boars.

Rat/Mouse
Strength: 1/0, Dexterity: 2/3, Stamina: 3/1
Attacks: Bite: Str +0 Lethal
Notes: Traits to the right of the slash represent mice. Yes, that means mice cannot inflict damage with their bite unless they score more than one success on the attack roll (extra successes add to damage die pools, remember).

Scorpion
Strength: 0, Dexterity: 2, Stamina: 1
Attacks: Bite: Str +1 Bashing; Stinger: Str +1 Lethal/3 dice of poison

Sea Lion
Strength: 3, Dexterity: 3, Stamina: 3
Attacks: Bite: Str +1 Lethal

Shark
Strength: 2-5, Dexterity: 3-4, Stamina: 3-5
Attacks: Bite: Str +2 Lethal
Notes: Variable Attributes cover the different breeds of shark, with Great Whites at the high end.

Snake
Strength: 1/4, Dexterity: 2/3, Stamina: 2/3
Attacks: Bite: Str +1 Lethal + Poison
Notes: Vipers, cobras, asps and other poisonous snakes are to the left of the slash. Boa constrictors are to the right.

Vulture
Strength: 2, Dexterity: 3, Stamina: 3
Attacks: Claw: Str +1 Lethal; Bite: Str +0 Lethal
Notes: They can fly at speeds of 25 to 50 mph.

Whale
Strength: 7-10, Dexterity: 2-3, Stamina: 8-10
Attacks: Ram: Str +2 Bashing, Bite (non-baleen whales only): Str +1 Lethal
Notes: Variable stats cover different breeds of whales. Orcas (killer whales) have their own entry above.

Wolf
Strength: 3, Dexterity: 3, Stamina: 3
Attacks: Bite: Str +1 Lethal